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One of the island's rare elites , the Haywire Sunreaver Construct has a chance to drop a pet called Sunreaver Micro-Sentry.
After reaching exalted , your faction's quartermaster will sell you an epic ground mount for Engineers will also be able to learn how to craft an epic flying mount: Sky Claw see the profession rewards section.
After reaching exalted , your faction's quartermaster will sell you a tabard for Your faction's quartermaster will sell you Blood Spirits for In addition, after reaching Stage 4 , you will be able to obtain new profession patterns.
Should you lose the Kirin Tor Beacon or Sunreaver Beacon , you can purchase another one from your faction's quartermaster for Your faction's quartermaster will also sell you items that will be very useful during the loot run scenario.
Doing the daily quests every day will cause you to often cap your Elder Charms of Good Fortune, so buying these items can be a good way to get rid of them.
There are 26 achievements that you can earn on the island. We detail them all in our achievements section. You cannot use your flying mounts on the island and it is often faster to travel on water.
Therefore, we recommend you to use a mount that can walk on water, such as the Reins of the Azure Water Strider. Below, you will find a map of the island.
We indicated when each area becomes available. The Alliance and Horde bases only become available after finishing Stage 1. These items enable you to teleport back to your daily quest hub, and they do not share a cooldown with your Hearthstone.
At the Shado-Pan hideout, you will receive Secrets in the Isle of Thunder , which is directly tied to the Shan'ze Ritual Stones and the summonable bosses.
During Stage 1, you will always get 3 initial daily quests from your faction's main ship. These initial daily quests do not reward anything and only serve to take you to the 3 questing locations of Stage 1: At each location , you will find a small quest hub where you will receive 3 or 4 daily quests to complete.
The total number of daily quests that you will receive at the 3 daily quests locations is For example, you can receive 3 daily quests at the Court of Bones, 4 daily quests at Za'Tual, and 4 daily quests at Ihgaluk Crag.
After completing all these quests, you will be given an elite daily quest that requires you to kill an elite mob. The bosses of the daily quests can be tricky, so the next section is dedicated to them.
The other daily quests are not difficult, although you will probably need a few days to get used to them. In the Court of Bones , there are two crypts.
These are large building located immediately north of the largest building. Two quests require you to enter these crypts:. Clicking them will grant you a random 1-minute buff from among:.
There is an achievement for killing a Drakkari God-Hulk large patrolling troll under the effect of such a potion or for drinking such a potion just after killing a Drakkari God-Hulk.
The quest will automatically complete after you kill one Saurok in Ihgaluk Crap. From then on, your character will automatically transform into a Saurok upon entering the Ihgaluk Crag area, unless you are mounted.
This will make it much easier to do your daily quests in that area. He is surrounded by a number of Saurok mobs, and we advise you to clear those closest to him before you engage him.
Note that if you arrive to his location from the sea, you will avoid most of the mobs that protect the path leading to him. As for the fight itself, Zur'chaka the Bonecrafter sometimes channels Spirit Bolts , which you need to interrupt.
When he channels Fountain of Skulls , make sure to step aside if one of the skull he throws is about to land at your location. When he casts Arcane Explosion , move away from him.
When he casts Arcane Slam , move out of the ground effect. When he casts Arcane Storm , he creates a small Arcane ball that flies around the area.
If you get too close to the ball, it will turn into a very damaging storm. As soon as your server completes Stage 1, you will be able to help your faction establish a foothold on the island.
After receiving your faction's quest, simply talk to Jaina or Lorthemar to enter the scenario. The scenario itself is easy and you will properly be guided through it by on-screen instructions.
Once you complete the scenario and the quest, you will no longer take your daily quests from your faction's main ship, but from your faction's stronghold: You will also notice that before starting your daily quests, you will have to make a choice between PvE and PvP daily quests.
This mob flies around the area marked on your map for the quest. Knowing what you are looking for will greatly help, so here is a screenshot:.
These mobs are located in Diremoor where they are often very close to Mogu enemies. Along the road that goes around Diremoor, there are a few areas where Shado-Pan units are fighting Animated Warriors.
We advise you to locate these areas and kill the Animated Warriors there, as there are no Mogus around and you will receive help from the Shado-Pan.
This elite mob keeps casting damaging AoE spells and breath attacks. As a result, you need to be constantly on the move unless your pet or someone else has aggro.
This elite mob is easier to kill than the Mighty Devilsaur. Whenever he casts something, move aside, unless there is a very large ground effect around him, in which case you need to run out of the effect.
The PvP daily quests that appear with Stage 2 remain the same until the end of the event. They consist in 7 quests during which you must disrupt the other faction's operations on the island mostly by attacking their base.
After completing them, you will be given a final daily quests, which completes instantly: In the table below, you will find all the possible PvP daily quests but only 7 are given each day.
As soon as your server completes Stage 2, you will be able to help your faction invade a new area, from where you will be able to prepare the assault on the Thunder Forges.
Note that you can easily run through the scenario without bothering to fight the mobs. Every time you finish an objective and move on to the next one, you will lose threat on the mobs you got aggro on.
Once you complete the scenario and the quest, you will receive a slightly different set of PvE daily quests at your faction's stronghold.
The PvP daily quests remain the same. While these items drop off the Saurok in the Beast Pens, it is more efficient to look around carefully, as there are many fetishes on the grounds or in the Saurok tents.
The fight is not difficult, but there is an achievement you can earn while fighting Tak'u. We explained it in our achievement section.
Nurkala is accompanied by 4 adds. It is important to kill the Zandalari Prophet first, as he keeps healing Nurkala.
His Zandalari Fleshrender is harmless and will die easily. Once these two adds are dead, you can kill Nurkala. The only thing to watch out for are the fire and frost lines that the other two adds which remain stationary keep conjuring.
Simply move out of them while killing Nurkala. Once Nurkala is dead, leave the area, you will soon get out of combat. You can try killing the remaining adds, but there is a chance that Nurkala will respawn before you finish.
This elite mob is not hard, as all his abilities have clearly visible ground effects. You simply need to move out of them. As soon as your server completes Stage 3, you will be able to help your faction invade the Thunder Forges.
Then, you will work towards conquering Stormsea Landing. Lady Jaina Proudmoore will give you To the Skies!
The scenario itself is not difficult. There are two things that we would like to mention. Early on, you get to fight Beastmaster Horaki.
Move out of the ground effects and you will be fine. Later on, you enter the Lightning Vein Mine where you will fight, among others, Shan'ze Electrocutioners.
When these mobs die, they leave behind a lightning ball, which applies a stack of Power Surge on you. This buff lasts only 12 seconds, but each subsequent application refreshes it and increases the duration by 12 seconds.
So, if you manage to get 2 or 3 stacks, it becomes easier to to keep stacking the buff. When questing in the Lightning Vein Mine, make sure to stack the Power Surge buff that you get when killing a Shan'ze Electrocutioner walk through the ball of lightning he leaves behind when he dies.
This is not a difficult fight. All his abilities have a visible ground effect, so you just need to move out of them. Also, you need to make sure that you do not pull any of the nearby Shan'ze Electrocutioners.
Naturally, the more stacks of Power Surge you have, the easier it is to kill Mono-Han. Note that there is an achievement for killing Mono-Han with 10 stacks of Power Surge.
To complete this quest, you need to kill Itoka and Fleshcrafter Hoku , which are located on the platforms above Mono-Han. The fight against Itoka is not difficult, but it is long.
Itoka's abilities all target an area around him and this area is always marked ahead of time, giving you ample time to move away.
To disable a tower, you need to click it. This will start a 4-second channel, which deactivates the tower upon completion. The problem is that there are traveling damaging electricity fields all around and if they touch you, they will cancel the channel.
Also, accessing the towers is not as simple as it seems. As soon as the shield is up, the towers become surrounded by a very large electricity field, and you need to jump from platform to platform to reach them safely all the while paying attention to the smaller, travelling electricity fields.
The fight against Fleshcrafter Hoku is not difficult either. As with most of the other bosses, all you have to do is move out of clearly marked damaging zones.
A few times during the fight, he will incapacitate you for a few seconds and create 3 blood slimes that will slowly travel towards him.
They heal him when they reach him. Note that there is an achievement for killing him without killing any of the blood slimes.
Itoka has a chance of dropping Peculiar Energy Source and Strange Metal Ingot , which both start a quest that needs to be turned in inside the room, just northeast of Itoka's location.
The notes are a container from which you will get Engineering schematics:. The notes are a container from which you will get Blacksmithing plans:.
As soon as your server completes Stage 4, you will be able to help your faction invade Stormsea Landing. Then, you will work your way through the final gate.
The scenario itself is a little more complicated than the scenarios from the previous stages. At the beginning, you will ride a Thunderwing with Taoshi over Stormsea Landing.
You will be given a new action bar where the 1-action will drop smoke bombs with which you will blind the sentry totems on the ground.
The idea is that you should make a path for you and Taoshi from the Zandalari ship all the way up to the main gate of Stormsea Landing.
Once you have landed on the ship with Taoshi, she will keep you stealthed and will order you to kill enemies with the extra action button that will have appeared on your screen.
If you somehow get out of stealth, Taoshi will conjure a purple cloud of smoke into which you need to run, in order to become stealthed again.
Disabling the right sentries and properly staying in stealth are the only two things to watch our for during this scenario.
After finishing it, your PvE daily quests will have one additional quest at the end. After completing Forge Ahead! During Raiding the Vault, you will be able to obtain a very easy achievement.
In total, you will now earn:. Once your server has completed Stage 5, you will be given the final quest: After accepting the quest, talk to your faction's leader to enter the final scenario.
We will not say anything about it so as not to spoil your experience. Completing the scenario completes the event, but you will still be able to do your daily quests from the Violet Rise of the Dawnseeker's Promontory.
They will be exactly the same as they were during Stage 5. In average, you will gain about 2, reputation a day, so it should take you 3 weeks to reach exalted reputation.
After reaching revered , you should buy a commendation from your faction's quartermaster: This will make you gain 5 days.
Also, you will sometimes loot Tattered Historical Parchments , which you should use to buy insignias:. Thanks to these insignias and the commendation, you should be able to reach exalted reputation in 2 weeks.
Once a week maximum, you will loot a Keys to the Palace of Lei Shen from mobs on the island. You can also obtain these keys by looting Troves of the Thunder King big golden chests at random locations on the island and opening Arcane Troves or Sunreaver Bounties at the end of your daily quests.
You can turn in this key to Taoshi at the Shado-Pan hideout. The first time you do so, you will be able to complete Treasures of the Thunder King , which gives reputation with the Shado-Pan Assault.
Giving a key to Taoshi enables you to enter the Troves of the Thunder King scenario, which we also call the loot run scenario. You have 5 minutes to go through the instance and the goal is to loot as many chests as possible.
The chests can contain a variety of items: After 5 minutes, you will be teleported to Taoshi, in another room of the instance where there will be many chest that require a Burial Trove Key to open.
They have a higher chance to contain the same rewards than the chests in the rest of the instance. If you successfully manage to complete the instance, by reaching Tenwu of the Red Smoke within the 5-minute timer, you will still be teleported to Taoshi, but you will also receive a Burial Trove Key as a reward.
You can watch it below. In exchange for Elder Charms of Good Fortune , your faction's quartermaster will sell you items that can be very useful in the Troves of the Thunder King:.
The Shan'ze Ritual Stones , which you can obtain through various means, are needed to summon bosses around the island. The reason why you want to summon these bosses is to complete a weekly quest that rewards and to complete one of the achievements.
Your first contacts with the Shan'ze Ritual Stones will be when you will receive the Secrets in the Isle of Thunder quest at the Shado-Pan hideout and when you will stumble upon the Head of the Chamberlain object, which starts The Crumbled Chamberlain.
We will talk more about Secrets in the Isle of Thunder in the next section. The Crumbled Chamberlain is a weekly quest, so you will be able to repeat it.
One of the quest objectives, the Hair of the Chamberlain only becomes accessible when you reach Stage 3, so you will only be able to complete this quest after reaching Stage 3.
In addition to the Chamberlain quest, you will obtain stones by killing rare elite mobs around the island you can obtain a maximum of 1 stone a week from elites , by looting chests in the Troves of the Thunder King scenario, by looting Troves of the Thunder King on the island big golden chests at random locations , and by opening Arcane Troves or Sunreaver Bounties.
The only purpose of the Shan'ze Ritual Stones is the summoning of the island's bosses. There are 9 bosses in total: Every week, you will need to kill 1 boss of each type to complete Champions of the Thunder King , a quest that rewards Each boss is summoned at a very precise location which we give in the next section , by clicking a nearby Ritual Stone.
This will give you one attempt on the boss and will consume 3 Shan'ze Ritual Stones. Wiping means wasting 3 stones.
We strongly recommend you to be in a proper 5-man party to kill these bosses. Only one player in the group needs to use his stones.
After gathering 3 stones, you will be able to complete Secrets in the Isle of Thunder. The follow-up quest is Setting the Trap , which requires you to summon Echo of Kros , by clicking the Spirit Ritual Stone on the beach of Ihgaluk Crag, next to the altar, and kill him.
Then, you will finally be given Champions of the Thunder King the weekly quest. On subsequent weeks, you will directly obtain this weekly quest from the Shado-Pan hideout, without having to do the introductory quests again this will save you 3 stones.
Make sure to check the video link for each boss to have a better understanding of what they do. There are 11 rare elite mobs on the island.
There is no tagging system for these elites. Below, you will find their respective locations. Killing all these elite mobs except Ra'sha will grant you the Champions of Lei Shen achievement.
Note that Ra'sha will drop a Ra'sha's Sacrificial Dagger , which you can use to instantly kill your character. In addition to Kirin Tor Offensive and Sunreaver Onslaught , which you will earn when reaching exalted reputation with your faction, there are 25 achievements that you can earn on the Isle of Thunder.
They are listed below. Note that Zul'Again , another new achievement of Patch 5. To complete Blue Response , you need to scare off a rare blue Hatchling Skyscreamer.
Hatchling Skyscreamers are found on the southwestern part of the Za'Tual beach and approaching them is enough to scare them off. The achievement simply triggered all of a sudden and the same will probably happen to most people.
To complete Boop , you need to knock off a Zandalari Beastcaller from his flying mount. There are many of these Beastcallers in Za'Tual, and to knock them off, you need to attack them or their mount.
We tried both ways, but the achievement did not trigger for us. We assume that this was a PTR bug and that it will be fixed on live servers. To complete the In the Hall of the Thunder King achievement, we advise you to watch our video of the instance.
Pay to Slay requires you to kill a summunable boss. Rumbles of Thunder requires you find the following objects:.
The Crumble Bundle requires you to finish the The Crumbled Chamberlain weekly quest within 10 minutes of accepting it.
The quest directs you to Townlong Steppes. Follow the chain and you will soon be on the Isle of Thunder. Thank you for your feedback!
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Are there portals in Ebon Hold in World of Warcraft? Answered Mar 3, You need to complete the Isle of Thunder introduction quests.
You get the initial quest automatically upon entering wither the shrine of two moons horde or shrine of seven stars alliance.
You then have to head over to Townlong Steps, Shadow-pan Garrison. The alliance camp is of to the west, speak to Vereesa Windrunner, or Scout Captain Elsia at the horde camp to the north.
This will start a chain of scenarios to invade the island and establish a base camp. I believe the initial quest is called "Thunder Calls".
If you get stuck head over to wowhead or a similar wiki for more info: Answered Sep 6, How do you use mage portals in World of Warcraft?
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